Guidelines and Framework for Developing a Basic Logic Model

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    Guidelines and Framework for Designing Basic Logic Model

    © Copyright Carter
    McNamara, MBA, PhD, Authenticity Consulting, LLC
    .

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    Description

    The following framework can be filled in by readers to design
    a logic model (or diagram) for their organization and for each
    of its programs. Guidelines and examples are provided to help
    the reader.

    Purpose of a Logic Model

    A logic model is a top-level depiction the flow of materials
    and processes to produce the results desired by the organization
    or program. The model can be very useful to organize planning
    and analysis when designing the organization and its programs
    or when designing outcomes-based evaluations of programs. It can
    also be useful for describing organizations and programs (for
    example, in grant proposals).

    What to Include and What Not to Include

    Logic models can be in regard to whatever application in which
    the designer chooses to use them. However, when using logic models
    to analyze or describe organizations and programs, it’s often
    best to use logic models to depict major, recurring items in the
    organization or programs — rather than one-time items. For example,
    you might not choose to do a logic model for the one-time, initial
    activities to build an organization or program (constructing the
    building, registering with state and federal authorities, etc.).
    However, you might benefit more from using logic models to analyze
    and describe the major, recurring activities that occur in the
    organization or program (once they’re built) to continue to produce
    the results desired for clients and the community.

    Size and Level of Detail

    The logic model should be of a size that readers can easily
    study the model without extensive reference and cross-comparisons
    between pages. Ideally, the logic model is one or at most two
    pages long. The level of detail should be sufficient for the reader
    to grasp the major items that go into an organization or program,
    what occurs to those inputs, the various outputs that results
    and the overall benefits/impacts (or outcomes) that occur and
    to which groups of people.

    Note the content of program logic models is often more specific
    than models for organizations. This level of specificity is often
    quite useful for program planners.

    Definitions of Basic Terms

    Logic models typically depict the inputs, processes, outputs
    and outcomes associated with an organization and its programs.
    Don’t be concerned about your grasping the “correct”
    definition of each of the following terms. It’s more important
    to have some sense of what they mean — and even more important
    to be consistent in your use of the terms.

    Inputs

    These are materials that the organization or program takes
    in and then processes to produce the results desired by the organization.
    Types of inputs are people, money, equipment, facilities, supplies,
    people’s ideas, people’s time, etc. Inputs can also be major forces
    that influence the organization or programs. For example, the
    inputs to a nonprofit program that provides training to clients
    might include learners, training materials, teachers, classrooms,
    funding, paper and pencils, etc. Various laws and regulations
    effect how the program is conducted, for example, safety regulations,
    Equal Opportunity Employment guidelines, etc. Inputs are often
    associated with a cost to obtain and use the item — budgets are
    listings of inputs and the costs to obtain and/or use them.

    Processes (or Activities or Strategies or Methods)

    Processes are used by the organization or program to manipulate
    and arrange items to produce the results desired by the organization
    or program. Processes can range from putting a piece of paper
    on a desk to manufacturing a space shuttle. However, logic models
    are usually only concerned with the major recurring processes
    associated with producing the results desired by the organization
    or program. For example, the major processes used by a nonprofit
    program that provides training to clients might include recruitment
    of learners, pretesting of learners, training, post-testing and
    certification.

    Outputs

    Outputs are usually the tangible results of the major processes
    in the organization. They are usually accounted for by their number,
    for example, the number of students who failed or passed a test,
    courses taught, tests taken, teachers used, etc. Outputs are frequently
    misunderstood to indicate success of an organization or program.
    However, if the outputs aren’t directly associated with achieving
    the benefits desired for clients, then the outputs are poor indicators
    of the success of the organization and its programs. You can use
    many teachers, but that won’t mean that many clients were successfully
    trained.

    Outcomes

    Outcomes are the (hopefully positive) impacts on those people
    whom the organization wanted to benefit with its programs. Outcomes
    are usually specified in terms of:
    a) learning, including enhancements to knowledge, understanding/perceptions/attitudes,
    and behaviors
    b) skills (behaviors to accomplish results, or capabilities)
    c) conditions (increased security, stability, pride, etc.)

    It’s often to specify outcomes in terms of short-term, intermediate
    and long-term.


    Basic Example of a Logic Model

    The following example is intended to further portray the nature
    of inputs, processes, outputs and outcomes.

    The logic model is for an organization called the Self-Directed
    Learning Center (SDLC).

    Logic models for programs are often more detailed.

    Inputs

    • Free articles and other publications on the Web
    • Collaborators
    • Free Management Library
    • Funders
    • Self-directed learners·
    • Volunteers
    • Computers
    • Web
    • Supplies

    Processes

    • Provide peer-assistance models in which learners support each other
    • Provide free, online training program: Basics of Self-Directed Learning
    • Provide free, online training program: Basic Life Skills
    • Provide free, online training program: Passing your GED Exam

    Outputs

    • 30 groups that used peer models
    • 100 completed training programs
    • 900 learners who finished Basics of Self-Directed Learning
    • 900 learners who finished Basic Life Skills
    • 900 learners who passed their GED to gain high-school diploma

    Short-Term Outcomes

    • high school diploma for graduates
    • improved attitude toward self and society for graduates
    • improved family life for family of graduates

    Intermediate Outcomes

    • full-time employment for learners (in job that required high-school education)
    • increased reliability and improved judgment of learners
    • enhanced publicity and public relations for SDLC

    Long-Term Outcomes

    • independent living for learner (by using salary to rent apartment)
    • strong basic life skills for learner
    • improved love life for learner who’s now in a relationship
    • increased likelihood and interest for learner to attend college

    Logic Model For

    Organization (Name)
    Or Product (Name)

    Inputs

    Processes

    Outputs

    Short-Term Outcomes

    Intermediate Outcomes

    Long-Term Outcomes


    For the Category of Capacity Building (Nonprofit):

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